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  • ...ed on [[RickJ's]] programming guidelines document, with input from [[SSH]] and [[Scorpiorus]]. to be created, imported, and exported. This feature makes it
    19 KB (2,899 words) - 11:28, 2 September 2018
  • ...n't make any difference in your own game if using a higher version of AGS, and would then only to the template files themselves.}} ===Help and Support===
    39 KB (5,744 words) - 13:30, 3 June 2021
  • ...some basic info, such as version, compatibility with AGS Editor versions, and known issues reported. You may add your own module as well. If a link isn't ...lates a movement similar to the one(s) found in RPGs such as Chronotrigger and Terranigma.||8-Direction Movement ||0.1||x||||no||[https://www.adventuregam
    44 KB (6,576 words) - 13:29, 3 June 2021
  • ...re floating-point decimals within the range -2147483648.0 to 2147483647.0, and has precision{{footnote parent|3}} up to approximately 6 decimal places, th For information on defining and assigning values to variables read the entry in the manual [https://www.adv
    24 KB (4,052 words) - 08:48, 3 February 2019
  • [http://www.meleepta.com/file.php?dir=ags&file=Flashlight_2_0_BETA_3.zip Download v2.0 BETA 3] [http://www.meleepta.com/file.php?dir=ags&file=Flashlight_1_9.rar Download v1.9]
    14 KB (1,854 words) - 05:40, 19 August 2012
  • ...dex.html?page=ags44.htm#struct structs] in AGS), inheritance, overloading, and other concepts which may seem largely foreign. ...ol.AsType GUI control] types. Each of these types ''derive'' functions and properties from the ''base'' [https://www.adventuregamestudio.co.uk/manual/index.html?
    8 KB (1,291 words) - 08:56, 3 February 2019
  • ...of the screen that I can't get rid of. I don't want it there. What is it, and how do I get rid of it?'' ...'''Popup modal'''"; this way, it will only appear when called by a script. And if you never call it up, it will never appear. So don't call it up (if you
    16 KB (2,813 words) - 00:22, 2 July 2021
  • If you are a module writer, please add an article on your game, and put it in the Modules category. ** Create and manage full-3d rooms.
    7 KB (981 words) - 03:04, 6 June 2012
  • ...at ideas and scripts I've found after browsing through the whole beginners and technical forum, I noticed the small things either not in the manual or eas I have sorted through my notes and thought I'd post what I've found, maybe some of you will find this useful a
    17 KB (2,645 words) - 23:54, 28 January 2014
  • ...ustom save and load dialogs is a necessity when it comes to making dialogs and GUIs that follow some sort of constant style. Chances are that the default ...GUI list box. The GUI list box is added using the circled button. Resize and reposition these elements as needed.
    7 KB (1,026 words) - 17:07, 23 June 2012