Domestic Conspiracy [10.30.2005] Demo!

Started by Vince Twelve, Sat 25/06/2005 07:04:34

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Vince Twelve





This game has a dirty mind, which doubles as a heavily animated in-game menu!
Help the detective reconstruct the events of that fateful day at the Hicks' Home... err... double-wide!  Get in to the minds of both members of the Hicks family to reenact their over-the-top, back-and-forth, all-out war!  Decode their secret messages to help you make your next ridiculous move!  But, since you're playing as both characters, you'd better be able to plan ahead and block each attack, or it will be lights out for one of them!


And if he drops this one, he's got a backup remote.  He calls her "Lurleen."
Step into the shoes of Tubby Hicks ("Hey, but he ain't wearin' no shoes!") as he launches an all out offensive on that loud mouthed wife of his by using only the items he can reach from the couch... because what's the point of doing anything if you have to leave the couch to do it?


To Do: -Pick up eggs -Feed the dog -Eliminate your husband -Iron
Enter the kitchen of Lurleen Hicks.  Who are those secret love letters from?  She can't remember, but she's certainly not going to let a little thing like being married get between her and her love for... whoever it is.


Is that the smell of... MURDER?!  Nope... No... It's just mold.

The stage is set, the pieces are in place, and the cold ones are cold, let the battle begin!  Who will survive and who will wind up wearing a toe-tag?  Play Domestic Conspiracy and find out!

Features:
  • First person perspective
  • Stylized cartoon graphics
  • Animated cut-scenes
  • Voice acting
  • An innovative, user-friendly, and seamless interface
  • More than thirty contextual cursor graphics
  • Hint system via the detective's observations
  • Multiple endings
Estimated progress:

  • Story and Puzzle Design:
  • Graphics:
  • Programming:
  • Sound:

100%
80%
75%
10%
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This has been in production for a long time and a lot of care is going into it.  (The secret ingredient is love.)  Unfortunately, after my recent wedding and finding out that there's a baby on the way, I've got a lot less love to go around.  Things have been quite busy around here, but I've been continuing to diligently plug away at this game.  Though, obviously,production is not moving as quickly as it used to.  Because of the fluctuating time that I'm able to devote to the project, I'm not willing at this point to estimate a release date.




Update: 10.30.2005

The demo is released for Release Something day!

Download the demo here: domcon.rar -- 3MB
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Candle

Look great and wish you luck on getting it done .
Would like to play it when it is done .


Candle

Ozzie

Wow, I just have to say that the graphics are amazing! Especially the screen with the fridgerator is awesome. It doesn't look to slick, not too realistic, but also not too comical. I think I would fall alone in love with the game because the graphics. I like them more than the ones I saw so far from Rise of the hidden sun (I don't mean that they are better, but I like them better).
I think it's a good idea to choose a first person perspective. I always wanted to play a game in that way but with a real story (I mean, 90% at least of adventures in that perspective are only Myst clones). And the sometimes tedious walking falls flat with that too.
Well, I only hope that the gameplay can hold up with it. But when I look at the graphics again I see that you seem to possess enough creativity, and the story outline also reads nice.

Hm, I can wait for a great game, but however, I hope that you will get it done this year. Good luck with it!
Robot Porno,   Uh   Uh!

Mozesh

Wow looks awesome, good luck with the game!

InCreator

Wow, It's MEGAstylish, the fridge close-up shocked with its weird realism!  :o
It all would look much better with less-saturated coloring though.

In my waiting list!

Vince Twelve

Wow, thanks for the kind words, guys.  If this game were going to ship in a box, I'd put some of those quotes on it.  Just being put in the same graphical ballpark as RotHS makes me blush.  The truth is, I can't draw, so when I started, I knew I wanted to adopt some sort of eye-catching style to make up for my lack of artistic talent.  I fooled around with a few styles before settling on the rough coloring-book style that you see here.  I'm glad that it's being warmly received.  My style has improved greatly throughout the development of the game, and each background looks better than the last. (You can see a big difference between the remote control screenie and the fridge for instance.)  My first and latest BGs are at opposite ends of a quality spectrum.  If I decide I want to take up even more time once I finish production, I may fix up some of the early graphics.

Honestly, my biggest focus and goal when I began this game (which I intended to only take two months or so to make) was to make an original, simple, and intuitive interface and I really can't wait for you guys to see it!

Darth Mandarb

EXCELLENT job on the post!!  A+

This game screams with style!

I'm normally not a fan of first person perspective, but it seems to work very well here.

I'm anxious for it's completion!  Good luck and stick with it.

MalleTheRedPhoenix

An adventure-game in ego-perspective???

Cool!!!

Keep the good work!

proximity

Screens look very good. i appreciate them  :D
Proximity Entertainment

Vince Twelve

The demo is released for Release Something day!

Download the demo here: domcon.rar -- 3MB
The demo shows off the stylish graphics, the unique inventory system, the very cool menus, and a number of challenging puzzles!  But, it's been stripped of story to prevent spoiling the plot.  So, enjoy!

This project is still being worked on, albeit very slowly.  I'm not a big art guy so it takes me a long time.  Plus, the code for this game is so dirty and difficult to add to and debug because it was my "learn to use AGS" game.  Every once and a while I get a burst of energy and finish a new background (there's a lot not seen in this demo).  I don't know when I will finish this game.

I'd love any comments you might have!  If you need hints for the challenging puzzles, PM me or post in the H&Ts board.


Again: Download the demo here: domcon.rar -- 3MB

Kweepa

Quote from: Vince Twelve on Sat 25/06/2005 14:12:33
The truth is, I can't draw

Liar!

I don't know how I missed this thread the first time round. Looks awesome!
The most originally styled AGS game yet!

Good luck getting it finished.
Still waiting for Purity of the Surf II

Mordalles

wow, those are some really nice graphics.
im looking forward to it.

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

Vince Twelve

Quote from: SteveMcCrea on Sun 30/10/2005 17:46:24
Liar!

Trust me, I'm merely trying to make up for talent with time and style.  ("All my drawings look sloppy... HEY!  That's my style!")

Thanks Steve and Mordalles.  I hope you try out the demo and let me know what you think of the gameplay!  It's fun, really...

Ubel

I have just tested out the demo. It was very impressive. I just loved the menu interface! Very funny animations there! I can't wait for this one and am hoping to see it finished soon! :)

Mordalles

tried the demo, and i love it! can't see anything wrong with it.

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

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