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Author Topic: Sound effects  (Read 1974 times)

Freydall

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Sound effects
« on: 25 Sep 2005, 18:42 »
I've followed the manual's istructions but my sound effect doesn't work.
I've got an mp3 sound file of a hammer hitting an anvil. One of the character's who is a weaponsmith is hitting the anvil with his hammer. I set it as an idle view. On the frame he hits it I've made it play the sound but I can't hear it. There's no problem with my speakers because it's playing the music in the background and the music isn't too loud for me to hear the sound effect either.
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Ishmael

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Re: Sound effects
« Reply #1 on: 25 Sep 2005, 18:46 »
You sure you got the naming of the file right? What's the full filename?
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<Calin> Ishmael looks awesome all the time
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Freydall

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Re: Sound effects
« Reply #2 on: 25 Sep 2005, 18:56 »
SOUND1... I would've used SOUND0 but it said that SOUND0 (in the View mode) was for no sound.
AEscplega is the best epic ever. Chapter I is finally finished and Chapter II is on it's way.

Ishmael

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    • Ishmael worked on one or more games that won an AGS Award!
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Re: Sound effects
« Reply #3 on: 25 Sep 2005, 19:05 »
The full filename is "SOUND1"?

I remember some nuisance about the frame sounds a while back, but I don't remember what it was about exactly. Might relate to this...
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

Freydall

  • Don't go to my site! www.geocities.com/pig_studios
    • I can help with animation
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    • I can help with characters
    • I can help with play testing
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Re: Sound effects
« Reply #4 on: 25 Sep 2005, 19:26 »
I found the problem. If it's an mp3 and it's less than 2 seconds long it won't play so I just converted it to a wav. file. Everything works now.
AEscplega is the best epic ever. Chapter I is finally finished and Chapter II is on it's way.

Pet Terry

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Re: Sound effects
« Reply #5 on: 25 Sep 2005, 22:37 »
You know, I had the same problem some time ago, only in my case the sounds didn't work if they were very very short, like, a second or less. I solved the problem by copying emptiness to the end of the sound to make it slightly longer.

I found the old thread, http://www.adventuregamestudio.co.uk/yabb/index.php?topic=18060.0
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Candle

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Re: Sound effects
« Reply #6 on: 25 Sep 2005, 23:52 »
Ummmmm thats why mine would not play. thanks for the heads up.