Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: xenogia on Fri 29/01/2010 09:43:06

Title: Anti-alasing TTF Bug
Post by: xenogia on Fri 29/01/2010 09:43:06
Hi Chris,

I have found a bug in the new beta engine with anti-aliasing TTF fonts, seems if you use the Think command or the Text command in a GUI, it will not print out the first character.  It works fine if you uncheck anti-aliase TTF fonts.  Just thought I'd let you know.
Title: Re: Anti-alasing TTF Bug
Post by: Gilbert on Fri 29/01/2010 10:10:07
For the original discussion, see this (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=40017.0).
Title: Re: Anti-alasing TTF Bug
Post by: Pumaman on Sun 31/01/2010 16:12:03
It seems to be something specific to that font -- I tried importing a different TTF font and it worked fine.

The AGS font renderer has been known to have problems rendering some fonts, perhaps you could try a different one?
Title: Re: Anti-alasing TTF Bug
Post by: xenogia on Thu 04/02/2010 02:17:00
Alright, I'll see how it goes :)
Title: Re: Anti-alasing TTF Bug
Post by: xenogia on Sun 07/02/2010 22:27:09
Just so you know Chris, you were right.. it was the font.
Title: Re: Anti-alasing TTF Bug
Post by: Pumaman on Sun 21/02/2010 17:11:14
Glad you've found an alternate one that works :)