Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: Kennedy on Sun 14/09/2003 07:11:16

Title: Dialogues with parser
Post by: Kennedy on Sun 14/09/2003 07:11:16
Would it be possible to allow the dialgue scripts themsevles to respond to input typed into the dialogue parser rather than having to call a dialogue_request each time?

Maybe something like:
@("job") roger: I am an adventurer!

so if the player types "job" into the dialogue parser then Roger would say "I am an adventurer!".
Title: Re:Dialogues with parser
Post by: Pumaman on Sun 14/09/2003 11:22:03
That's an interesting idea, I'll add it to my list.
Title: Re:Dialogues with parser
Post by: on Mon 15/09/2003 09:56:51
I think Kennedy has a good idea with this.