Diff. Walkable Areas for diff. Chars?

Started by holodude, Sat 31/05/2003 01:16:07

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holodude

Is it possible to have different settings for each character in terms of the different walkable areas?  

What I want is to have one walkable area, but one character the zoom should be 90% and the other should be 120%.  I know I can make different walkable areas that have different zooms, but since both characters will walk over the same areas at different unpredictable times, that doesn't help my situation.  

If the above isn't possible, is there a way to specify for a certain character to ignore all zoom factors in a certain room, but specify it at some other number than 100%?  

Thanks in advance.

P.S.  And I don't want to have to scale or redraw my characters at a smaller or bigger size to make it work.

miguel

You can have diferent zoom in diferent walking areas in your rooms, it's easily done with the editor, each colour means a diferent area
Working on a RON game!!!!!

Andail

Miguel, that was quite far from what he asked for :)

Holodude, I'm afraid that is not possible - all characters will use walkable areas equally, and you can only put a character to either ignore or not ignore zoom-levels.

holodude

Darn.  That is going to make my life a lot more difficult.  :(  I wish there was a script that would override the zoom level for a specific character until it was disabled, at which case it would either ignore the walkable area zoom levels or go back to the zoom level of the walkable areas, depending on whether that check box was clicked.  Is there a way to do this?  (Maybe a plug-in or something?)

am

I requested this (having a diffrent walkable-area mask for diffrent characters) about a week ago, and CJ said he'll look into it ...

Pumaman

This is however a simpler suggestion - something like a SetCharacterZoom script function that could override the room settings. Again, I'll have a think about it.

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