Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: on Fri 02/01/2004 00:03:18

Title: Fatman voices
Post by: on Fri 02/01/2004 00:03:18
In fatman toxic revenge some of the voices don't work so can anyone help me make all the voices work
Title: Re:Fatman voices
Post by: Squinky on Fri 02/01/2004 07:04:49
Did you purchase it from Socko or did you download it from the underdogs or some other place. The reason I ask is that the internet version most likely does not include the voice files...
Title: Re:Fatman voices
Post by: Paper Carnival on Fri 02/01/2004 10:53:11
could you be more specific?
Title: Re:Fatman voices
Post by: on Fri 02/01/2004 17:57:48
Mike doak the creator told me the voice pack is 200+ MB Can you please tell me where to download it
Title: Re:Fatman voices
Post by: on Fri 02/01/2004 18:00:47
Ignore that last one, Mike doak the creator told me the voice pack is 200+ MB Can you please tell me where to download it  


Title: Re:Fatman voices
Post by: scotch on Fri 02/01/2004 22:05:25
It's not available at this time anywhere I know of, even the underdogs didn't host the voices and they usually host big files.
Title: Re:Fatman voices
Post by: modgeulator on Sat 03/01/2004 00:39:34
Does anyone know if the voicepak used compressed files or straight wave files? If so, is there anyway it could be easily repacked for the abandonware net distribution?
Title: Re:Fatman voices
Post by: on Sun 04/01/2004 21:02:13
It was compressed I know because I downloaded the demo voice pack
Title: Re:Fatman voices
Post by: scotch on Sun 04/01/2004 23:53:33
It was probably compressed, yes, but at a fairly high bitrate.
The speech.vox file in AGS seems to be set out in a fairly simple way, just a big collection of the unaltered original sound files.. but I don't know if it would be possible to replace the sound files in it with smaller, more compressed ones and still have the AGS game being able to use them problerly.. if is possible you could probably use an audio codec designed for speech like speex to get it down in size a great deal, 30-40mb I would guess, probably small enough to distribute.
That would also require someone to be bothered to do it, and I doubt anyone will be, we have games to make ;)