Keep game running when window loses focus (SOLVED)

Started by Nickenstien, Tue 21/03/2006 23:48:35

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Nickenstien

Hi folks  ;)

I was wonering if there is any way to stop your game from hibernating/pausing when its actual window loses focus or is minimised ?

I would like to achieve this as I am currently developing a special effects plug-in for AGS, but I need to use a different window for the interface so that I am not limited to using only DirectDraw2.  But obviously when any clicks occur on my 'new' window this causes the main AGS window to loose focus, and hence the AGS engine is suspended. This in turn causes my second window to cease recieving image data from AGS.

Does anybody know of any way around this ?

Cheers,
            Nick

Ashen

I know what you're thinking ... Don't think that.

Nickenstien

#2
Thanks for that AshenÃ,  ;D

(it took me a while to realise your response was actualy a link) ,Ã,  Ã,  DOHÃ,  Ã, 
hehe

Thanks again

Nick.

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