Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: Dualnames on Wed 19/12/2007 10:11:46

Title: MODULE: LCMuse (Lone Case Music System) v1.00
Post by: Dualnames on Wed 19/12/2007 10:11:46

Author: Jim Spanos (Dualnames)

Contact: JustLedZep@mail.gr
         ledzepforever@gmail.com
         www.dualnames.netfast.org
         PM me at the AGS forums(Dualnames)

Description:
           Provides a musical system similar to the one in LC3..
          In fewer words when you exit a room the track position
          will be saved so when you re-enter the room the track
          will play from where you left it.

  I've commented all the lines...
Anyway the file is available through media fire. If anyone cares to host it for me(5kb), PM me.

http://www.mediafire.com/?2ixwdeytdz1
Title: Re: MODULE: LCMuse (Lone Case Music System) v1.00
Post by: Khris on Wed 19/12/2007 12:06:12
There's already a music continuity module by SSH (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=26262.0).

Plus, you shouldn't use any GlobalInts in modules, much less in the range of the first 10.
Many beginners will use those in their games.
Title: Re: MODULE: LCMuse (Lone Case Music System) v1.00
Post by: Dualnames on Wed 19/12/2007 13:43:51
Didn't know there was a module...
Well, I'll agree to the thing about Global ints..
Anyway i just thought it would be useful..

EDIT: I'm using it in my games for starters... 8)