I'm just wondering if this property applie to anything other than Characters? How would I artifically/scripting this solution?
Objects: Object.Animate (http://www.adventuregamestudio.co.uk/manual/ags70.htm#object.animate)
Mouse cursors: Setting up the game - Cursors (http://www.adventuregamestudio.co.uk/manual/ags10.htm#topic13) and Mouse.ChangeModeView (http://www.adventuregamestudio.co.uk/manual/ags68.htm#mouse.changemodeview)
Inventory items: No built-in solution, but InventoryItem.Graphic (http://www.adventuregamestudio.co.uk/manual/ags66.htm#inventoryitem.graphic) is writable... (will return with module momentarily)
To have inventory items animate in the inventory window you would set up a view for each inventory item that you want to animate and then use Module InvItemAnimation.
Where would I find this module?
found it.