would it be posible to script a physic engine with ags? e.g. there is a crate in one room and if a character moves against it the crate moves automaticaly in this direction like in real life. is this posible for any object in any room?
Again, yes. I remember someone saying they were having progress in ball physics in a sort of pinball game.. or something to that effect. It's not a trivial thing to implement, but yeah, possible.
hlobb featured some physics.. and it's even open-source now :)
that would be the historical league of bouncy boxing. new people may not know our acronyms
Are you calling me a n00b?
No, just a newb. :=
Quote from: Rui "Jade" Pires on Mon 27/06/2005 06:04:28
No, just a newb. :=
Ah, I see he upgraded! Good to hear. :)