Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: deltree on Tue 30/09/2003 00:18:23

Title: skipping scripted sequences?
Post by: deltree on Tue 30/09/2003 00:18:23
hi everybody,
I've got a problem:
I'm doing a scripted sequence, but I want it to be "skippable" I.E , by pressing a key, the sequence takes end.
I've tryed "if iskeypressed()" command with the proper parameters, repeatedly executed, but since my commands are blocking during the scripted sequence, it doesn't do anything.
Is there a way to do it, Or do I need to make ONLY non blocking commands during the scripted sequences?
Title: Re:skipping scripted sequences?
Post by: Scummbuddy on Tue 30/09/2003 00:40:47
you need StartCutscene and EndCutscene.  Check them out in the manual.