Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: InCreator on Tue 22/02/2005 20:41:20

Title: Suggestion about smoothing
Post by: InCreator on Tue 22/02/2005 20:41:20
Well, there's another suggestion - if it's not suggested or improved (I'm sticking to 2.62 yet)...

Currently, the antialiasing of characters messes with whole character. Can it be done with outlines only, i mean anitaliasing the last pixel(s) before transparent color? Nowadays, 3D games do that...  :-\

+ Amount of anti-aliasing process reduces, which may save some CPU
+ It looks better in many games

- Probably more difficult to do
Title: Re: Suggestion about smoothing
Post by: Pumaman on Tue 22/02/2005 22:43:42
This has been requested before -- basically, working out where the edges of the sprite were would take far more CPU than the current antialiasing operation, and would cause too much of a slowdown.