I checked the AGS Bug/Feature Tracker and I could not find this in there. This may have been suggested already, but would it be possible to have caption-style speech in AGS? If you don't know what I'm talking about, basically just the character, as normal, speaks, while his/her words appear along the bottom of the screen (customizable for the top edge also), perhaps in a black box instead of just outlines.
Would that be possible? Is that already in the works? ... Was it released already in v2.7? :P
You could just make a function which calls DisplaySpeechAt with the most common used parameters and run that function whenever you like...
I would find this useful. Especially for the "cartoons" im producing in AGS
I suggested something similar a while back, and it's in the tracker. Basically what I suggested was setting a default (x,y,width) for the Display/Say command. I wrote my own function as a workaround though, which allows me to use antialiased text - which simply DisplayAt wouldn't do, even if the text was displayed over a black area.
Do you mean like the way subtitles on TV shows/movies work? ie. DisplaySpeech-style text, but positioned in the bottom centre of the screen?
Yes, that is at least what rich and I were requesting.
Also it would be cool to have this option in the General settings. I mean you could have like Runaway-style in the Speech style box as an option. So then the speech text would be shown at the bottom of the screen with just DisplaySpeech/Say command.
this could work well in cutscenes for many people. (this shouldnt really work with an LEC style dialog, though.)
perhaps, if the speech was called within a StartCutscene(), and EndCutscene(), and you had the option checked in the option pane/settings, then perhaps thats when this could be used.