Question/suggestion: Dialog scripting

Started by Halgwet, Mon 06/08/2007 20:10:00

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Halgwet

Hi!

I've been doing a whole lot of dialog scripting lately and it's taking quite a bit of time. It feels pretty clunky and limiting compared to the scripting in the rest of AGS. Doing calls out to dialog_request in the global script is both more work than it should be and more confusing since you have to use numbers to identify different actions. It also spreads out the code, making it harder to get an overview of it.

So, my questions is: Am I missing something here? Is there some easier way of doing things?

If not here's my suggestion: Let the user choose dialog-script or normal scripting for every dialog option. That way you can have the ease of writing things in the dialog editor when you just want to do dialog without any fancy stuff and all the power of the normal way of scripting if you want it.
*sigh*

Pumaman

Yeah, the dialog script is starting to show its age now. I'll need to investigate what can be done about it once 2.8 is released.

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