Part of ourselves

Started by vertigoaddict, Fri 05/09/2008 03:55:43

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vertigoaddict

Whenever your making a game or just general writting really, don't you notice anything familiar? In the setting, in your characters, in the story, something that may be like or similar to you/ your life?

I was looking at my characters and kept finding even more similarities they have with me that were not apparent before (Faith had the exact same hairstyle as I did when I made her). Like, I purposely modeled some bits and pieces of the characters I made after myself (Hope sings in a school choir); but after a while you start to realize that the characters have more in common with you than you realize (am I making any sense?)

Many of you probably had this experience because, that's just what writers tend to do. Have you ever felt like the characters you made start to take on a life of their own? They start having conversations with each other in your head and your just eavesdropping...

I just wanted to know how other people experienced this, as everyone is different. I think it's an interesting topic and may inspire me to write something based on it.

TerranRich

When I first thought up By the Sword, I created the main character, Ronald, in the image of Roger Wilco and maybe a little of myself. As I molded his character and shaped him and gave him more character, he started to resemble me (not physically, but emotionally and intellectually) more and more. I never really noticed until now.
Status: Trying to come up with some ideas...

Dualnames

Well, I noticed the same thing in Lc2. Dave Dell's opinions depict mine. A lot than I aimed for.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Darth Mandarb

JP in JP & Cosmo is me!

I'm so egotistical!!

I think it's pretty common for parts of ourselves to find their way into games/stories.  In fact, the hardest part for me when writing character interactions is remembering that it's the character that needs to react as (s)he would react, not how I, the author, would!

Akatosh

Me isn't a whole lot like me.

-5 sanity if the previous sentence made sense to you.

nihilyst

But whatever we do, part of our understanding of the world will always be in everything we write. And I think, that's okay.

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