Caveman game.

Started by AndersM, Sun 11/05/2003 21:36:00

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AndersM

I thaught about making a game about this caveman named Urugh or when i've finished the game i'm currently doing (in may 2035 or something.)

Anyway: Today I watched this documentary on Discovery channel about cavemen, and they said that they thaugt that the cave-mens use of language probably was very 'basic' and uncomplikated.

In my game, shoud I the characters say "Oona, Would you be kind and hand me that stone-axe" or shoud I be 'realistic' and use "Oona! hand Urugh stoneaxe!" ?

I'd like to go for the second alternative, but maybee it gets iritating?

Jimi

Mats berglinn made a cave man game.

m0ds

I like the second type of speech. Makes it more realistic and harder, in one! ;)

m0ds

SSH

Well, you could use the first option as humour...

Shaggy caveman says: "Oona, my dear, would you be so good as to pass me the earl grey, old fruit? Jolly good!"

I recommend that you go the the library or Amazon and read the Earth's CHildren series by Jean Auel...
12

n3tgraph

lol no use the second :)

Urugh somewhat reminds me of Ugh!
that great taxi-heli game from my early years ;)
* N3TGraph airguitars!

veryweirdguy

The second one.

As m0ds said, it could be harder & lead to harder puzzles eg. one caveman wants a drink, but since you can't understand him properly then you have to work out what he means first.

wOoDz

NAH too easy, my daughter talks like that every morning and funny enuff i understand her! :P

woodz

AndersM

I talk like that when I'm drunk, but then I don't understand myself. So ya all think that I shall go for the 'undeveloped' speech-style? Me too. Could be hard with the converstaions, but I don't have to write those multi-Gigabyte dialogue-scripts. Instead it will be "ARRRGH!", "Lrrrrrgh!", "Urug [Censored] Oona!", "Urugh kill !!", and "Hhhhhh" that fills the 'need' for communication for those poor cave-bastards...

BlackBaron

2nd looks good to me, but remember, you could always do a translation file  ;) (I bet that would look weird: caveman-to-english translation ;D).

I also like the idea of SuperScottishHero, maybe in some situations (probably when Urugh gets mad because noone understands him) he would say stuff in a very sofisticated english, that would be so funny.
"Do you thirst for knowledge no matter the cost?"
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Gilbert

Quote from: Jimi on Sun 11/05/2003 21:42:09
Mats berglinn made a cave man game.

Heh, as far as I know, Def was making a caveman game too. But who cares? Go ahead.

remixor

I like the idea of the caveman speech, but I don't think the intention (or byproduct) should be to make the character more difficult to understand.  I mean, aren't you supposed to REPRESENT that character?  Why would you have trouble knowing what you yourself were trying to say?
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