Started by Monsieur OUXX, Mon 12/11/2018 23:47:45
Quote from: Ali on Tue 13/11/2018 14:52:46Mazes Code Breaking
Quote from: Danvzare on Wed 14/11/2018 13:14:09Liquid in a containerThere's some sort of liquid, usually water, and you need to pick it up by putting it in something, like a bucket.Seen in : Maniac Mansion, Day of the Tentacle, Deponia, and many many others.Yeah, I know that might seem a bit too generic. But it is usually a genuine attempt at a puzzle in adventure games. Simply figuring out that the container can be used as a container is usually part of the puzzle.
Quote from: Monsieur OUXX on Wed 14/11/2018 22:50:10I would rephrase it like this : Liquid in a containerSomehow there is only one container in the world fit to store this liquid. Seen in : Maniac Mansion, Day of the Tentacle, Deponia, and many many others.Variation: If you're trying to empty the liquid from a container to take an object that's immerged inside of it, then you can't just drop the liquid on the ground, you have to find another container to swap.Seen in : Last Crusade
Quote from: ollj on Thu 15/11/2018 22:36:14An extreme example of "Staircase to nowhere" is in monkey island 2, where a hint is hidden after an absurdly long dialog tree of color names.Each color name can only be guessed once, they are all false. After exhausting trough the long list of responses, [the rest of the adventure gets unlocked].
Quote from: ollj on Thu 15/11/2018 22:28:56A good puzzle exists in harmony with its environment/theme, with a close and personal correlation, and not in an antagonistic obscured contrast against it.
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