...That it was so much drawing/painting/sketching in the making of a game, I would never tried. I'm still working on the 'rooms' in my first game (not yet made) I'll get tired of it about once a week, and in my phase I'll start to turn it into a game in 2023...
Anyone with similar feelings?
(a screenshot from my Space quest / Larry / Another World-inspired game below)
(http://www.2dadventure.com/ags/test0001.bmp)
that's pretty cool, i recognised it as being like Another World before i read the text, kinda reminds me a lot of Flashback too, i love that graphical style
Game making does require patience, but as long as you have that goal in your head and know you really want to finish the game, you'll get it done. Schedule's aren't important.
And I love that screenshot. I loved Another World and I really like the looks of your game. If you need music, let me know.
m0ds
BOYD1981: Another World is one of the best games ever, 8) So totaly different from all other games from the same timeperiod. One of my absolute favourites in the good old days of the Amiga500.
m0ds: I'll keep your name in mind when (if) it's time to put music in the game, 'cos that's something I can't do by myself. (I got no music-software)
Yeah I used to be the same- until I suddenly randomly got interested in discipline stuff; like taking up two more instruments, for example. Martial arts-style patience, that kind of thing.
This article might help, although you'll have to replace 'guitar' with 'AGS' and 'playing' with 'Creating adventure games' http://www.cyberfret.com/power-practicing/climb-every-mountain.php (http://www.cyberfret.com/power-practicing/climb-every-mountain.php)
that happens to all of us MrMasse!! :)
be patient and keep working on that kick ass backrounds!! ;)
danny*: I just modyfied some of the rooms today, so now I'm sick of it and will take (another) week-long pause...
Glad to hear that there are other people that doesn't sit drawing and scripting all around the clock...