Al Emmo: Official Demo released

Started by Erpy, Tue 19/10/2004 05:40:02

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Mephistophilis

Argh! My eyes! My eyes! I think there broken!

Anyway, Looking very good, good to see more commercial projects cropping up (Well two, including this) will certainly buy it when (if) you finish it which I'm sure you will.
Good Luck.
Sign Here           Mephistophilis

AGD2

Wigga:  For people who don't own credit cards, we'll also be accepting International Money Orders.

All of this will be a fair while off, though, and anything could happen regarding distribution at this stage. A handful of publishers have contacted us so the possibility exists that the game may eventually be sold in stores. This all depends on various factors though. If we do end up distributing the game exclusively via the website then we'll make every attempt to make payment options as flexible as possible.

Hollister Man

As I always offer to do, I'm available to make CD labels, CD Covers, Product boxes and posters.
That's like looking through a microscope at a bacterial culture and seeing a THOUSAND DANCING HAMSTERS!

Your whole planet is gonna blow up!  Your whole DAMN planet...

dimidimidimi

You can read an interview with Himalaya Studios and take a look at some new screenshots in the 19th issue of The Inventory that you can download at www.theinventory.org

AGD2

Right, I think it's about time for another update.

Here's a few screenshots from the game which have been polished over the course of the year:








This is a screengrab from one of the cutscenes:




And here's an example of a dialogue picture. (Note that the in-game lipsynched versions are much smaller):




Finally, I wanted to mention that Al Emmo and the Lost Dutchman's Mine is scheduled to go into beta testing very soon. If you're interested in applying, please keep an eye on this thread as well our the website over at www.himalayastudios.com.Ã,  An announcement will be made when we're ready to start accept applications. Cheers!

DanClarke


ManicMatt

True Crime 2's developer Luxoflux: "Beta testing? What's that?" (I've heard this game is really buggy!)

Your game looks the bee's knees!

Me cannot wait! Me have to wait.

Mordalles

great looking backgrounds. and nice modelling on the characters. although, i think joe needs a bit more work in the dialogue pic.

anyway, good luck with your commercial project. im sure it will do good. i read about u guys in the inventory.  ;) although, i havent played any of ure remakes. not much of a sierra fan.

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

DCillusion

#28
....Anyway, It will be exciting to see what AGDI can do now that they don't have to MIMIC an art style.  The new stuff looks a lot more stylistic than their previous works.

P.S. - Any clues as to how the GUI will work?

Blackthorne

Looks sweet!  I've been waiting for another game featuring a middle-aged nerd with a comb-over who sucks with the ladies!

The cut-scene looks great.  Can't wait to see the full version.


Bt
-----------------------------------
"Enjoy Every Sandwich" - Warren Zevon

http://www.infamous-quests.com

Kinoko

Holy wow, looks great! A tad unpolished in some areas but for the most part, -really- impressive! I used to love the Lost Dutchman's Mine on my amiga. Buying bacon and fishing in the river. Shooting snakes... sorry, drifted off there for a second.

Anyway, good luck! This looks extremely promising!

Erpy

#31


After several years of production, the end of the tracks are in sight! Al Emmo, the hero of Himalaya Studios' adventure game “Al Emmo and the Lost Dutchman's Mine”, is ready to tackle anything the Wild West can hurl at himâ€"anything except for bugs.Ã,  It's our duty to track down and eliminate these pesky showstoppers.Ã,  We'd ask the local exterminator to aid us in our search, but his insistence on using “force” in the form of explosives has prompted us to look elsewhere. Therefore, we've decided to invite a small group of qualified, daring, and responsible individuals to join us in the arid region of Anozira to embark on a bug hunt!

Himalaya Studios is currently on the search for qualified beta testers to help us track down these bugs.Ã,  You may be exactly who we are looking for!

Desired Qualifications:

- Do you have a tendency to interact with everyone and everything in an environment?

- Do you tend to play a game in a way it's NOT meant to be played?Ã,  Ã, 

- Do you like to break things?

- Do you feel a need to correct other peoples spelling and grammer?Ã,  Did you find the spelling and grammar mistake in the previous sentence?


If you answered yes to most of the previous questions and would like a coveted position on our beta testing team, please complete the following application:

Application:

- First and Last Name
- Date of Birth
- Your System Specs
- Education and/or Job History
- Favorite Game
- Why you'd like to beta test our upcoming release
- Any additional information about yourself that you feel we should know

Please email your completed application to beta@himalayastudios.com with “Beta Testing Application” as the subject by February 1st, 2006.

Chosen beta testers will be contacted, and the final team will be announced on the official Himalaya Studios website.Ã,  Beta testers will be granted access to our official beta testing forums, and will be responsible for reporting spelling/grammar errors, glitches, crashes, and design oversights.Ã,  This process of reporting and bug fixing will continue until the game is deemed suitable for public release.Ã,  All beta testers will receive a free copy of “Al Emmo and the Lost Dutchman's Mine” after its release as well as a spot in the game credits.Ã,  Ã, 

Best of luck, and see you on the frontier!


The Himalaya Team

Trisk

Ummm...That's great, except the email addie doesn't work. I've tried it twice and got a delivery error both times...Maybe you can check that it is working?

???  ???  ???

AGD2

Thanks for the comments, guys!Ã,  It's taken a long time and a lot of effort by many people (over 20) to put it all together, so hopefully the results will be worth it. Here's hoping!Ã,  :) (BTW, Kinoko, your RPG is looking great too, reminds me of Secret of Mana on the SNES!)

As for the issue with the email address, it turned out that there was not enough disk space on the server. I deleted some files and the problem has been resolved;Ã,  but even if you sumbitted an application and received the error message, rest assured that your email still came through. We've been receiving them all.

Iliya

HEY, I'm very surprised. Very nice scenes. Very good job. I'm ready to buy this game. These are the games that i'm looking for !!!

Erpy

Himalaya Studios has, since yesterday, released an official demo of Al Emmo and the Lost Dutchman's mine. It's available at www.adventuregamers.com. It's a huge showcase of what can be done with the AGS engine.


Mordalles

thats great to see. i was looking forward to the demo, but 234mb just for a demo? can't download that much.  :-\

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

SSH

#37
You should do a silent version of the demo, as presumably most of that size is taken up with sound...

and in fact, if I recmpress without the music.vox and speech.vox, the installed files come to 160M
12

strazer

Argh, compiled with AGS v2.72 Beta! Seems I'll have to wait for the final v2.72 Linux engine before I can check out the demo. :(

Scummbuddy

Apparently the game has been released, according to MixNMojo.
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

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