Ben Jordan Case 5: Release Date - When It's Done

Started by Grundislav, Wed 18/05/2005 10:30:36

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Grundislav

Quote from: kadok on Mon 27/06/2005 23:57:37
Grundislav, how big crew work over the BJ series ??? dont' tell me that you work alone...

Of course not. Ghormak does the music, Darkstalkey did the sounds in Case 4, and AGA has contributed puzzle ideas (blame the compass/wall/stick puzzle in Case 1 on him!)

Shane 'ProgZmax' Stevens

Day 1 sounds like a perfect demo..Subtle hint.

sergiocornaga

I wouldn't be so impatient... judging by the file size of the previous cases this will be a big file, and if the same rooms are used for each day (which will probably happen) a demo will take just as long to download as the full version. And from what I know not everyone here has rich-person internet. I would like a demo, but I'd rather wait for the full game.

Grundislav

#43
You asked for it, you got it. TOYOTA!

*Ahem* I mean, here's a demo of Day 1.  Please bear in mind this is an old version, meaning it's pretty rough. Several animations, characters, and some conversations are missing.  But at least it makes it different enough that when the full game is released you won't already know what's coming.

http://www.grundislavgames.com/bj5demo.zip

Enjoy.

ildu

That's great and all, but now I'm torn. Play it or save it?

Vel

I refuse to play the demo and spoil the game!

GarageGothic

It's so short it won't spoil anything I think. But it is a VERY nice demo. The most GK-like of the BJ-games so far it seems (the newspaper reading and the police station in particular). The animation was really nice. Are those new up/down walking views? They seem different somehow, but I may be imagining things. Anyway, they look great.
I also liked the way the door opened/closed on room changes, but it might get a bit repetitive if you have to go back and forth a lot. The map was sort-of difficult to read, I almost had to pixel hunt for the first couple of locations. Perhaps some more color on the icons, or desaturating the background map would help. Or even using a simpler map of Osaka.

The story seems very intriguing. I know very little about Japanese myths, but I hope you've researched the topics thoroughly so we'll learn something while having fun.

Is it just me, or did that police inspector look like Keanu Reeves? :)

ildu

The demo is great so far. But I found a walk-behind bug in the evidence room:



And about the map. Right now it looks like a photo of a real map. It's a bit too pixelated and dodgy. You should print it, draw over it, and color it yourself. It should look simpler, so that the locations are easier to see.

EDIT: So I finished the demo and I was very confused when Day 2 came up. I checked all locales, but everything was 'under construction'. Maybe this is bugging me too much, but there should've been some ending dialog to the demo.

Mozesh

#48
Great but I don't know if I want to play it and spoil some stuff of the game.
CAN I RESIST?!?!

splat44

Quote from: Vel on Tue 28/06/2005 11:14:17
I refuse to play the demo and spoil the game!

Vel and Mozesh

I'm not trying to be a jerk but purpose of demo is not meant to spoil game but at least to give a feel of it.

Ubel

Splat, some people don't want to see anything from the game before it's released. I myself also refuse to play this demo because it probably will spoil some stuff of the game. I want it all in one pack.

BerserkerTails

Yeah, I'm not going to play it until the full game is released. I know what the Ben Jordan games feel like, and would prefer to be able to play it all in one sitting, like I did the other games.

Hopefully this one will be the longest sitting yet!
I make music.

deadsuperhero

Wow, excellent demo.  ;D
I wish I had the ambition and skill to make something like these.
Good luck with the game, Grundislav
The fediverse needs great indie game developers! Find me there!

Grundislav

Thanks for pointing out the walkable area bug, ildu. I've fixed it now.

As for the map, that is one of many differences that I've fixed. It is much easier to read in the full game.

GarageGothic: The whole Ben sprite is new, not just the up/down views. You'll notice he doesn't have that short disporoportionate cartooniness to him anymore.

proximity

Grundislav; i played your previous games and liked it but i have a critique for your graphs.
Your graphics look so smooth and blur. Do you have plans to change this effect?
Proximity Entertainment

GarageGothic

Quote from: Grundislav on Tue 28/06/2005 21:56:30GarageGothic: The whole Ben sprite is new, not just the up/down views. You'll notice he doesn't have that short disporoportionate cartooniness to him anymore.

Ah yes, I see that now. It's just that the up/down walks looked so much better than the old ones, almost like they were rotoscoped or something.

Grundislav

They were rotoscoped. Well, in a manner of speaking, they were.  ;)

edmundito

#57
And motion captured, too. Grundislav had a million balls attached all over his body, just like Tom Hanks in The Polar Express. ¬¬
The Tween Module now supports AGS 3.6.0!

Mr. Mozzarella

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Hammerite

i used to be indeceisive but now im not so sure!

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