[COMPLETE] BAKE SALE: Entrapment

Started by Tenacious Stu, Tue 20/09/2011 20:00:58

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Tenacious Stu

Quote from: Domithan on Tue 18/10/2011 15:31:19
Aw, guess I got in too late for testing. Oh well, looking forward to playing on Halloween. I hate that holiday anyway, so I'll be happy to have something to do! :D

Hi Domithan, don't worry. I only posted about testers a couple of days ago... I was waiting a little before sending out replies, but it seems you are the only one who opted for the job. So you're definitely in ;). I will be sending you an Email at some point today.

I still could use a few more testers if anyone is interested?

Tenacious Stu

Just an update to say I now have testers and have Emailed them a link to the test version of the game.

I would also like to plug the development blog, which has had a new post today:

The Lightbulb Games Development Blog

Just 11 more days until Halloween  ;D

Corby

I'm really looking forward to playing this next week. Looks very atmospheric!

buddha

Very nice! I like the graphics and the trailer peaked my interest! I know you're almost done and this ain't the 'critic's lounge' but just two little things I noticed:

1. the floortiles in the bathroom, at the bottom of the image, are missing a horizontal 'tile-line'. Because of that it looks like there are giant tiles towards the bottom.
2. Some outlined foreground elements/objects (bottles, bits'n bobs) could improve the sense of depth and also three-dimensionality by having it look less like all the furniture is on one side of the room.

Just trying to give some constructive criticism, with or without this, the gfx look great.

Good luck on completing it!

Stee

I saw this title and had to comment!

The first "game" I ever made was called entrapment. You can see my noob post here: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=16295.0  :=

You seem to have done a better job with the title, I look forward to seeing this  :)
<Babar> do me, do me, do me! :D
<ProgZMax> I got an idea - I reached in my pocket and pulled out my Galen. <timofonic2> Maybe I'm a bit gay, enough for do multitask and being romantical

Swordofkings128

Yay for Halloween! Stu's done a fantastic job on the game. 8) Hopefully you guys enjoy the music when it's out :-X. Can't wait for the 31st, ya'll!

Tenacious Stu

Thanks very much guys for the lovely comments, they make me do big cheesy grins  ;D.

Quote from: Corby on Wed 26/10/2011 03:05:48
I'm really looking forward to playing this next week. Looks very atmospheric!

I've had some feedback from the testers that the atmosphere in the game is good which I'm happy about. Also, testers, if you're reading this: Thank you for the feedback it all helped wonderfully. Sorry for not getting back to you, I've been busy these past few days to do very much at all. Your names will be included in the credits of course  :P.

Quote from: buddha on Fri 28/10/2011 11:58:05
1. the floortiles in the bathroom, at the bottom of the image, are missing a horizontal 'tile-line'. Because of that it looks like there are giant tiles towards the bottom.
2. Some outlined foreground elements/objects (bottles, bits'n bobs) could improve the sense of depth and also three-dimensionality by having it look less like all the furniture is on one side of the room.

Thank you for he Critiques. I will admit that the graphics aren't the bees knees or the cats pajamas, but I've never really attempted anything like this before and so obviously my graphics will look a little amateurish. Unfortunately, I probably won't be changing any of the backgrounds. I could constantly improve and improve the game over and over to make it look better and better, but then the game will NEVER be finished. My mind set is that I will be taking what I've learnt through the development of Entrapment and using it when creating assets for my next game. This way I can alsways look back at Entrapment in a few years  and think 'I've come a long way since then' (hopefully, anyway).

Quote from: Swordofkings128 on Fri 28/10/2011 17:35:57
Yay for Halloween! Stu's done a fantastic job on the game. 8) Hopefully you guys enjoy the music when it's out :-X. Can't wait for the 31st, ya'll!

Swordofkings128 has done a fantastic job with the music for the game! I've been meaning to tell you that the testers were fans of your work  ;). The quote was:

QuoteOh, and the music was really good, so let whoever wrote that know that he has at least a couple fans.
.

For those that haven't had a listen, here is one of my favorite tracks:

The Credits Song

Regarding the release of Entrapment. I've been in talks with a couple of the Bakers about possibly including the game in the AGS Bake Sale. This would mean that the game will be delayed for a couple of months, but will allow extra time for some polish (maybe even update a few graphics). However, I am not sure of this. I would really like to hear peoples opinion on this before I commit to anything. Let me know what you guys think?

buddha

Quoteso obviously my graphics will look a little amateurish
There's always room for improvement, but no need to demote the work you've done, it looks great! :)

QuoteI could constantly improve and improve the game over and over to make it look better and better, but then the game will NEVER be finished.
And we wouldn't want that to happen! ;)

QuoteRegarding the release of Entrapment .../... the Bakers about possibly including the game in the AGS Bake Sale .../... delayed for a couple of months .../... I would really like to hear peoples opinion on this before I commit to anything. Let me know what you guys think?
I think the most important thing (beside having fun) is to finish the game, so you get to show off your work. If you feel like you're ready to move on to something else, then maybe releasing the game now is the best option. However if you have the drive to keep working on it a for another couple of months to polish it some more then why not? And as an added bonus you'd be supporting the AGS community by helping out with the bake sale.

Good luck on deciding

SarahLiz

Nonono, release the game now!!  In my opinion it's more fun to play a spooky game on Halloween...plus I'm planning to contribute the same amount of $$ to the bakesale regardless of how many games are submitted at once.  It's about appreciating this community and all the hard work you all put into it.  And I really do (appreciate it).

Your game looks awesome, and I've been excited for Halloween to come because of it.  But of course, you do what feels right to you...people will be looking forward to playing it no matter when it's released.  Just my .02  ;)


Sarah

Nedshi

I think it already looks great (this is AGS, we like pretty pictures but we like the puzzles and stories more), and it sounds like you don't want to be on this project forever.  If you release it and still feel like working on it, or it is missing a little something or other, go back and release a special edition for the bake sale. Change an ending, add one extra puzzle, touch up some graphics, whatever you feel like.  But I'm with Sarah, I think it would be cool for folks to have it on Halloween.

Oh, and congrats on getting it done.
Best,
Mike

Ponch

While I would love to have this cool game in our bake sale, I'll also understand if you want to release it for Halloween, Stu.

Really. No pressure, and no hard feelings.  :)

Tenacious Stu

Entrapment is now going to be a part of the AGS Bake Sale. I apologise to everyone who was looking forward to this for Halloween, but you are going to have to wait a little longer :(. I know that there were fears of the Bake Sale becoming too convoluted and that the quantity of games being included would affect the quality, but I simply could not say no at the opportunity to stand shoulder to shoulder with some amazing developers that I respect deeply in order to raise money for a good cause. A big thank you to everyone who is supporting this and my sincerest apologies to those who really wanted to play this on Halloween. If you really, really, REALLY want to play this around Halloween, then PM me and I may decide to have you play a version and I'll call you a Tester  :P.

I hope people will understand my decision and that I will do my best to make this game as amazing as possible for the good of the Bake Sale and that I feel privileged to be a part of something special. Thank you everyone, you lovely lovely people you.

:)

NickyNyce

Good things come to those who wait....This was very nice of you to help the Bake Sale and AGS in whatever way they decide. I will certainly be contributing. Good luck polishing and can't wait to play it!

ShiverMeSideways

Hey, Stu, welcome to the Bake Sale, I'm sure your game will provide a huge boost in quality for the bundle, looking great, dude! :D

SarahLiz

Well...Boo.  (Pun intended)   :P

Of course we will grudgingly wait & will enjoy it all the more.  Happy Halloween!



Sarah

Ponch

Quote from: SarahLiz on Mon 31/10/2011 22:23:25
Well...Boo.  (Pun intended)   :P

Of course we will grudgingly wait & will enjoy it all the more.  Happy Halloween!

I hope you don't feel tricked. Just think what a treat the bake sale will be for all the sick kids. (<-- Look! Halloween puns! It's seasonal humor!  :D )

TomatoesInTheHead

You're the pun king, Ponch! :=

Nedshi

Oh no- can you report people to the moderators for excessive punning?  I feel like there should be some form of PUNishment for such flagrant offenders.

TomatoesInTheHead

I'm PUNdering if this would be the right reaction!



Okay, back to the game: Looks really good and will fit with the quality stuff in the Bake Sale pun-dle, I mean, bundle. I was fearing that we would have no completed games in the meantime if everybody pushed their release date back to be part of the Bake Sale, but with The Visitor being released now, the wait will not be too hard :)

Ponch

Quote from: TomatosInTheHead on Tue 01/11/2011 20:45:34
I was fearing that we would have no completed games in the meantime if everybody pushed their release date back to be part of the Bake Sale...

I'm afraid the same thing may happen to MAGS as well. (And just as I was invited to be a co-host! Oh noes!!)

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