N.orth E.ast W.est S.outh

Started by Gepard, Wed 27/07/2011 10:53:56

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Turtiathan

#20
Quote from: Gepard on Thu 18/08/2011 13:58:08
Yes, well I'm not a native speaker so that's why I chose skill. It is supposed to represent how skilful or handy you are. Handicraft, knack, handiness? I don't know which to choose.

What type of skills are covered in "skill"? On the level up screen, it says the following when you click on skill, "How skillful are you? Can you pick a lock easily?"

Does skill only cover lock picking? If so, you could just rename "skill" to "lock picking."

If there are several different skills involved, you could use the word "intelligence." The description for intelligence could be the following:
"How good are you at solving problems? For example, can you pick a lock easily?"

For "personality," you can rename it to "charisma."

So far, I haven't encountered any bugs or errors in the game. Like other people have said, the game reminds me of Fallout. I like the background sounds like the wind and flowing water.

I don't know if it's because this is the beta version of the game but my character does not die when his health drops to zero.

During the battles, I notice that the health for both your character and your enemy updates at the beginning of your next turn. Perhaps it is better for the enemy's health to update right after you attack rather than after the enemy attacks you.

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