Project [UNNAMED YET]

Started by The Master, Tue 28/06/2011 22:36:51

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The Master

So, This will be a horror-themed adventure with the look of the DOS old games. this will be my first serious project in the AGS engine. Here are some images of what has been done (the space beneath the scenario will be to the HUD):







Bye

One, two, Freddy is comming for you,
Three, four, better lock your door,
Five, six, grab your crucifix,
Seven, eight, better stay up late,
Nine, ten, never spleeps again.

Dualnames

looks really atmospheric and well detailed. Nice dithering here and there. :D
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

gameboy

Good luck! I like the graphics too. Any info on the story?


Chicky

I feel a great disturbance in the Force...

Nice screenshots though! Would be great to hear some story.

FamousAdventurer77

I am totally digging those backgrounds....taking me back to 1991! :)

But I'm wondering what kind of story it'll be too.
If you want to know the Bible's contents, just watch Lord of the Rings or listen to the last 8 Blind Guardian albums. It's pretty much the same thing.

The Master

Thanx for all the comments =)

Since you asked, here's the synopsis:

You control a therapist, and are treating a very unusual  patient. Since he moved to his new house don’t  go out there and can’t explain why, but it is as if some supernatural force stop him, and you start to believe it. As he don’t leaves the house, you're doing all the consultations in the patient's home, and in one of the consultations, when you arrive the house, find him dead. At first it was suicide, but you start to investigate on your own based on the patient's diary that you found. The rest you probably imagine.

Bye
One, two, Freddy is comming for you,
Three, four, better lock your door,
Five, six, grab your crucifix,
Seven, eight, better stay up late,
Nine, ten, never spleeps again.

monkey0506

Quote from: The Master on Thu 30/06/2011 00:40:04Since you asked, here's the synopsis:

I think you mean, "since it's part of the rules for opening a new thread in the GiP forum". ::)

Anyway, it sounds/looks like it will be a pretty good game, but I would definitely suggest that you get someone to proof-read your game before you release anything.

Mouth for war

I really like the graphics! Very simple but also very functional, wish you best of luck with your game :D
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ddq

You have to call this game "House Call". You should also probably get someone to help proofread.

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