I am currently working on a game right now called Shadow Assassin. It is about an assassin with a laser for an eye. He embarks on a mission to "terminate" three members of a group destined to start a war between on race and another. It will feature leveling up in:
1. Energy - The energy you have for your laser when fighting. The more experience, the more energy you can hold.
2. Health - The more XP you have, the more health you can hold.
3. Strength - the more XP you have, the more strength you have. The more strength you have, the more damage your attacks make.
4. Defense - the more XP you have, the more defense you have. The more defense you have, the less you can be hurt by monsters and other attacks.
5. Experience - the more experience, well, the better you are.
6. Money - You can use money to buy potions to increase your health, and other things that will help you in battle.
After each battle you will obtain a certain item. You will ALWAYS obtain experience. You can also get money, energy disks (which fill your energy), and even SOMETIMES NOT ALWAYS weapons.
Boss fights will be awesome! Trust me! Each boss has a weakness and each has a strength. You will also to fight something else before you get to a boss. For example, you'll have to break a cage containing a boss before you can fight the actual boss.
The story will be mind-blowing, TRUST ME!, with great plot twists, and one I am particulary excited about. You will meet many different people along the way. An important one is a girl with telekinesis who can help you immensly!
Expect a futuristic throwdown with awesome animations and fighting. An RPG with ARCADE MOVEMENT!! No "walk over here" or "run over here" in this game, you control it all!
I also might add platforming levels like climbing ladders, swinging on ropes, or jumping over gaps in ledges.
I REALLY REALLY REALLY REALLY want to add voice overs. I just need talent. Everyone in my house sounds stupid when doing voiceovers. If you are interested, send me an email at bryanlanning@gmail.com. When I'm finished, I can send you a script to read and you can read it. I need for sure:
1. A deep proffesional voice (man)
2. A strong-willed, confident voice (woman)
These will be key characters. I'll also need assorted voices for bystanders and extras that really don't care.
Here are some screenshots of the rooms and the main character. I created all of these using Paint and the Gimp 2.2.
(http://www.2dadventure.com/ags/office.JPG)
(http://www.2dadventure.com/ags/oshtinentrance.JPG)
(http://www.2dadventure.com/ags/outside.JPG)
(http://www.2dadventure.com/ags/sky1.JPG)
(http://www.2dadventure.com/ags/kineer.JPG)
(http://www.2dadventure.com/ags/1stroom.JPG)
(http://www.2dadventure.com/ags/2ndtroom.JPG)
Fill me in on some suggestions or comments if you like. I'm going to code some more! What fun!
Okay, okay... I trust you...
Sounds like you've got your coding work cut out for you. Good luck. I look forward to the awesome boss fights and mind-blowing story.
Graphics look pretty good. I know this isn't the Critics Lounge, but if I may: In the last SS, the main character is way bigger than that door. Is he some kind of super-human? And in your second SS, what exactly is that? It looks kind of like a forested island floating in the clouds, but I'm not exactly sure.
This game must be pretty fun to play. I mean, look how much fun that battle-hardened laser-eyed shadow assassin seems to be having!
Yea I know. I didn't set his size in that room. I just noticed you have to have 2 INGAME screenshots, so I did it really quick. That last part on your post, are you being sarcastic? Because I'm still working on it if you are.
C Leksutin as the main badass character!
This will be fun.
I like it ....
Who the hell is C. Leksutin?
http://www.esseb.com/andail/dictionary.htm
/me calls C. to let him TAKE OVER the situation.
Awfully theif reminiscent...
I know it's a cliche but alright alright i trust you. ::)