Stygiophobia Comfort In Apathy (Prototype)

Started by LavaWave, Mon 29/01/2024 20:13:42

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LavaWave

I tried my hand with AGS again after a while and have worked on a prototype, now there are 2 prototypes, one made with AGS and the other RPG Maker MZ

AGS version can be found here while the RPG version can be found here

As for the AGS version I highly recommend you to download it so you can play at fullscreen and so the pixels render well in the desktop version.

Here are some screenshots from the AGS prototype.









Now what I want to know is pixel art good for an AGS adventure game? how many people like pixel art over HD art games?

Think of like the Visitor games (pixel art) and Gemini ruin (HD art) I see many new projects here gearing towards HD graphics rather than pixel graphics so I am wondering if pixel art is falling in favour of HD art, I can do pixel art but HD art is way out of my skill and I am a solo developer so I have to stick with my limits, it does help that I like pixel art myself.

And finally, I know I can't please everyone, that's impossible but I'm hoping pixel art will attract interest of certain players despite they are quite rare (not just for AGS games)

bicilotti

In a game I don't particularly care about art, but atmosphere. This demo is interesting and that is enough to get people playing it.
In the AGS version, I would make player character speed faster and have a slider to control music/sfx volume.

LavaWave

#2
Quote from: bicilotti on Mon 29/01/2024 20:51:00In a game I don't particularly care about art, but atmosphere. This demo is interesting and that is enough to get people playing it.
In the AGS version, I would make player character speed faster and have a slider to control music/sfx volume.

True, I picked the BASS interface as I like the 2 click options however it doesn't come equipped with options of speed control (I changed the character speed in AGS from 3 to 4) as well as SFX/Music so I have to create them in, I am thinking about making an AGS game with more effort in the future as these are just prototypes.

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