The Academy - Demo available

Started by KristjanMan, Thu 20/07/2006 20:22:37

Previous topic - Next topic

KristjanMan

Hello!

The Story-ish thingy: The Academy is a game about a wizard student learning the arts of magic.( not a real story i know but the main objective is to graduete(spelling?) the Academy first stage of the Academy)
At first you only have three spells to work with but as you complete a task given by your theacher you will unlock more and more spells to use.
Here are the first screenies:



And a DEMO: http://www.2dadventure.com/ags/The_Academy.zip

The status:
story/puzzles:100%
graphichs:55%
scripting:50%
OVERALL:68%
- They are all from AGS coloringball

Darth Mandarb

Please post another screenshot ... Technically you have shown us two screenies ... but they are the same.

KristjanMan

Ok but just for the record they are different rooms.
I'll have a new screenshot posted later today and if not lock this thread if you want to.
- They are all from AGS coloringball

pslim

#3
This is an interesting idea, and the interface works reasonably well.

You might consider having some kind of intro screen, or making the instructions happen using a blocking function like Display. It all just sort of starts and goes along at its own pace and if you had to scratch your nose or look away you'd have to start the whole thing over again.

Also, there are some spelling and usage errors, and at least one bug:

Spoiler
If you cast brake [which should be "break"] on the egg while it is in the air, but after removing the defense spell, you get the same "as you can see there is no damage to the egg" message, which doesn't make sense since you've removed its defense.
[close]

I like the sprite, but I found the icons representing the different spells difficult to make out. You might consider making the cyan line that represents the function contrast more with the icon background.

In any case, I will be looking forward to seeing how this all comes out. Will it be story driven, or mostly about solving puzzles using your various spells?

If you are interested, by the way, I would be more than happy to proofread your dialogue for English usage and spelling.
 

KristjanMan

Thanks for reply!

It will be just sloving puzzles with varios spells and yes i would realy need help with english.
Intro screen will be added too but this is a realy early demo.
I didn't quite understand what should i do with the icons, can you explain it with more common words?
- They are all from AGS coloringball

pslim

#5
Sure. :)

The colors should be more different, so we can see the shapes better. And maybe think about making the background of the icon one simple color, so the shape will be easy to see.

Maybe something like this:




Or this:

 

KristjanMan

I have added a new room and scripted it and started working on the final room.
This will be quite a short game with only 4 (playable) rooms, but I'm planning to make a sequal (spelling?). I still need to about 10 sprites and  about 50-75 lines of scripting.

I'm also looking someone to make music for the game!
- They are all from AGS coloringball

SMF spam blocked by CleanTalk