"The Life of Death" demo

Started by CaptainD, Mon 23/04/2007 15:31:37

Previous topic - Next topic

CaptainD

Latest Demo Version: http://www.games.darscom.net/LODD1.2.zip

Game's website: http://www.games.darscom.net/live_of_death.html

Version 1.2 features:

- some redesigned locations
- a few new puzzles and some extra random stuff like a statue of a 2-headed squirrel
- several bug fixes




Storyline

Without going into too much detail, this game puts you in the role of Death, who has been having trouble sleeping (yes, Death sleeps - bet you never knew that...)  An odd character materialises and suggests that he can help, firstly by Death performing a number of good deeds... which is where the game stars.  This is Act I, most of the locations and some of the puzzles are in place.  I've not tried to do anything particularly clever coding-wise because... I can't.    The storyline will develop far beyond this initial premise and go into Death's background history, but that's for when the game is actually finished...

Screenshots











NB - I've emailed Dave Gilbert who introduced the Death character to RON, and he seems happy with my ideas for this game.




Thanks all,


CaptainD (or Dave if you want to use my less pretentious real name!!
 

sergiocornaga

Another Dave in relation to RoN? Don't we have enough already?  :=

Good to see RoN coming back.

CaptainD

Quote from: SergioCornaga on Tue 24/04/2007 11:25:56
Another Dave in relation to RoN? Don't we have enough already?  :=

There's always room for another Dave!!  ;D

I wanted to do a RON game to start with to give something back to teh RON community as I've enjoyed many of the games set in Reality...  want to do a sci-fi adventure game at some point later on, but I'll definitely need a good programmer and graphics artist for that one!

 

Ozzie

Well, a new RON game is generally good. It's nice to see that some still believe in the concept.

You're right, the graphics aren't the best, but at least it's not of the type to pick 3 shades of red and draw some outlines to portray a room.
I am also horrible with graphics, but the one tip I can give you is that you don't leave empty white spaces like you did in the picture before the gate.

I definately can't help you since I am already myself overburdened with a too ambitious RON project!

But, still, I wish you much luck!! :)
Robot Porno,   Uh   Uh!

CosmoQueen

Hey you can never have too many RON games!! There hasn't been a new one in quite some time so I'm super excited about this!!! I'm a HUGE fan on RON and I've played all the previous games ;D.
KPop and AGS....................that is my life.

CaptainD

Quote from: Ozzie on Tue 24/04/2007 20:08:50

I am also horrible with graphics, but the one tip I can give you is that you don't leave empty white spaces like you did in the picture before the gate.

I definately can't help you since I am already myself overburdened with a too ambitious RON project!

But, still, I wish you much luck!! :)

Thanks Ozzie, and thanks for the tip too.  One thing I tried to do with this game was have screens different sizes, some bordered by black an some where the player character is very small due to the size of the environment, but I realise a lot of the graphics look really bad. 

All the best with your own RON project, I look forward to seeing it (someday - probably before mine gets finished whenever it is...)
 

CaptainD

Quote from: CosmoQueen on Wed 25/04/2007 08:49:31
Hey you can never have too many RON games!! There hasn't been a new one in quite some time so I'm super excited about this!!! I'm a HUGE fan on RON and I've played all the previous games ;D.

True, you never can have too many RON games... I've nearly played all of them myself!

I hope you enjoyed this one so far... it's got a long way to go, but hopefully this demo gives an idea of what it will become (though admittedly I've been very cagey as to the main plot...)
 

CaptainD

Can I just check, some peole have managed to get inside the park, right?  The games got about 12 playable screens right now.  Getting into the park was just an introductory part of the game...
 

CodeJunkie

I've gotten into the park and had a little wander around, looks good so far!  I'll get back to you when I get further :)

CaptainD

Quote from: SimB on Fri 27/04/2007 17:03:32
I've gotten into the park and had a little wander around, looks good so far!  I'll get back to you when I get further :)

Thanks, that question was just based on something I was told in a PM and I has a sudden horrible moment of thinking no-one realised it was more than 3 screens of playable demo!   :o
 

CaptainD

    Here it is, version 1.1... I now have 2 playtesters (with a possible 3rd) who are going to hound me with bug reports and I'm probably going to regret ever knowing!!

    Here's the new download:
www.games.darscom.net/LODD1.1.zip (1.65Mb)

The old download is still available, I kind of want people who are actually interested in this project to see how it's progressing.

What's new:


Some bugs fixed
One new location to explore
A revamped title screen


A couple of new screenshots for you:





CaptainD[/list]
 

CosmoQueen

Cool I'll download it now!  ;D
KPop and AGS....................that is my life.

DeviantGent

Hmm... I had to rename the exe 'Parklife' to get the Winsetup to work.

Other than that, it's progressing nicely. Keep at it!
The Deviant Gent
His Tumblr - His Twitter

CaptainD

Quote from: DC on Sun 29/04/2007 12:30:08
Hmm... I had to rename the exe 'Parklife' to get the Winsetup to work.

Other than that, it's progressing nicely. Keep at it!

Oh yeah that was my original name when the game was going to be a one-screen game to get me used to AGS...

...

...

... but I wasn't sensible enough for that...
 

CaptainD

The bug which meant you might need to rename the file should be fixed now.


In other news...

A new version of the demo is now available at http://www.games.darscom.net/LODD1.2.zip

Various improvements, additions, and bug fixes.

Some updated screenshots:

Old




New




Still not great works of art I know, but at least a bit of an improvement!

Thansk to CosmoQueen for her help so far with playtesting this game, if anyone else would be willing to lend a hand with finding bugs etc could they please PM me.

CaptainD
 

CosmoQueen

Sweet! That's some great progress ya got going there ;D
KPop and AGS....................that is my life.

CaptainD

Quote from: CosmoQueen on Sat 05/05/2007 06:23:50
Sweet! That's some great progress ya got going there ;D

Glad you aprove!  The coding's being a bit of a pain but hopefully a new version with fully completable Act I will be finished soon.

In the meantime here's a screenshot from something that isn't reachable in the demo just yet - something you know you've always wanted - Death riding a cable using a rubber chicken with a pulley in it!!  (Gives away a puzzle later in the game but it's not difficult, especially to anyone who remembers the first Monkey Island game!!  ;D ;D)



CaptainD
 

SMF spam blocked by CleanTalk