Wretcher (Updates on the website)

Started by Alan v.Drake, Thu 22/04/2010 23:38:28

Previous topic - Next topic

Alan v.Drake



Wretcher
A famed archaeologist commits suicide, leaving behind his mansion and all of its possessions in the hands of his niece Aileen. Together with her friend Keith, they seek to unravel the mystery behind his death and the dissappearance of his wife. A darkness cast its shadow over the mansion with more than just secrets awaiting to be discovered.


The gameplay
As you may see I'm trying to carry on what made that old gem that is clocktower so unique, its style and its gameplay, which means that there will be chase scenes in which you'll have to run and hide, hoping not to be found, and unnerving events that will send shivers through your spine (admitted I'll manage to make it right)

Screenshots





Updates
06/03/2012  - Even greater news, the website is finally live.

03/02/2012  - Great news, www.wretcher.com will soon be fully operative, there's also a last update to the gameplay demo (just a few fixes and one room more) that you can get HERE.

27/01/2012  - Yes, I'm working on it. This year bears good prospects.

19/12/2011 - Here's the link: *edit: Deprecated link removed* - Ags Game Database Entry

15/12/2011 - I forgot to mention, but the previous month I made a playable demo with random content for AdventureX, I'll post the link in a couple of days

23/09/2011 - Modfied AGS to allow automatic panning of character generated sounds, added a couple of DirectDraw filters and some minor stuff.

02/09/2011 - After the usual period while I'm as productive as a chunk of rock, I'm back on track drawing backgrounds. This time I learned Sketchup, and damn, I wish I had started using it earlier. No need to reply the thread, wait until I have something meaningful to show off.

11/04/2011 - Thanks to Gravity, who's helping me with the dialogues and Chris Darril who's lending a hand for the portraits, progress is being made, now it just a matter of building up momentum, heh... easier said than done.

08/01/2011 - Crappy little tech demo to show off the latest scripted features: *edit: farewell megaupload*

09/12/2010 - Most of the features are done, the in-game books are done, the panic mode works, monsters can chase the player (still need more work), the player loses energy when running too much and can recover it while standing still. I'm working now on a dynamic ambient sound generator (to cut down room scripting) and a couple of other sound related scripts.

07/09/2010 - Yes, I'm working on it. And the intro is going to be reworked, as many of you pointed out it sucks, heh.

17/05/2010 - I'm getting brain cramps, It seems I need a couple of months break to recharge my energy.

24/05/2010 - New demo with more gameplay and improvements. * POOF! LINK'S GONE *

03/05/2010 - I managed to work on the backgrounds, so most of the place holders are now gone. Added stereo footsteps. I'll try to keep up the pace and update the tech demo sooner or later.

28/04/2010 - Here, a small and very short demo, it's still missing a lot of functionality but shows roughly what you should expect from Wretcher. Download demo [Deprecated]
The controls are: Double-click run, Right-click look (not very used yet), F1 options, F5 save/load.

I still have a lot of stuff to draw and code, so I'm afraid it will take another month or two to piece together something more polished and consistent.



- Alan

Dualnames

Pfff..some people just can't draw.



Seriously looks astonishingly spooky, and well made!! Really looking forward to it! It has that Alone in the Dark feeling!
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Peder 🚀

Looks lovely!
Love the art style!

Matti

Wow, this looks nice!

Haven't played Clocktower, but watched some videos. You really captured the style and I'm looking forward to cool chase scenes. Can't wait for the demo coming out.

xenogia

This looks absolutely fantastic, this is definitely going on my must play AGS games list.

Calin Leafshade

Looks pretty.. I endorse and support this game fully.

I'm Calin Leafshade and I approve this message.

markbilly

Looks fantastic and sounds really interesting.

Can't wait for the demo. In fact, this is on my "can't wait" list. :)
 

Grim

#7
Mmmmmm.... yummy!

Really love the graphics!!!

My only advice would be not to make all this family relations stuff too complicated!:)

EDIT: Just noticed something about the game's title logo. I knew it reminded me of something( delete this please if you decide I'm spamming your thread, just thought the resemblance is quite striking):




LRH

RELEASE THIS NOW!!!! O_O
This looks incredible! I can't wait to play.

xenogia

To be honest this makes me want to give up on my game .. lol

SarahLiz

Oh my, I'm speechless, this is so beautiful.  My favorite kind of storyline too!!!   Creepiness!!  :D

Captain Ricco

oh! so much dithering a tearof joy ran don my face  

this looks great! And that little bit of story, though nothing surproisngly original got me hooked up!

xenogia

@Alan v. Drake:  Just to let you know I've put a post of this game on website.  Send the buzz around.

Dualnames

Quote from: Calin Leafshade on Fri 23/04/2010 00:54:11
Looks pretty.. I endorse and support this game fully.

I'm Calin Leafshade and I approve this message.

Okay RayWilliamJohnsonshade!

Quote from: Grim on Fri 23/04/2010 01:29:19
EDIT: Just noticed something about the game's title logo. I knew it reminded me of something( delete this please if you decide I'm spamming your thread, just thought the resemblance is quite striking):

God, and I thought i was going crazy or something. :D

Quote from: Xenogia on Fri 23/04/2010 01:59:42
To be honest this makes me want to give up on my game .. lol

Yeah, I feel you here. Every time I'm comfortable with my game, some new guy breaks it for me. To quote myself on IRC when I first those some months ago:
Quote
Haloa: Hey, you want to see some backgrounds?
Babar: Sure!
JimReed: Yes, link us
Dualnames: Don't. You'll get us all even more depressed.

PS: Release something please fast. (Demo)
      I hate to see this become what the rest great games I'm waiting for had (teasers).
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Alan v.Drake

@Grim: yeah, I was aware of that, it's all the font's fault. I hadn't any other that fit right, and I was regretful to change the name, so I left it like that...

@Xenogia: Thanks.


Oh, and the remember - flattery is the artist's bane -  so please don't overdo it or my performance will decrease.
See ya.


- Alan

david

I am speechless, this is incredible, carry on  :D

Chicky

This game looks crap, you should stop production right away!

Pixelton

Yes that looks tasty really nice man.

My only crit and I hope you take this as coinstructive....stop making me looking bad!

Keep up the good work it looks like you've put in a good few hours there so try not to lose steam on this and keep yourself in 5th gear. I find whenever I decide to take a small break from a game production it actually kills it. I can't wait to play this.
Please follow our progress on IndieDB!

<a href="http://www.indiedb.com/games/dustbowl-a-wasteland-adventure" title="View Dustbowl - A Wasteland Adventure on Indie DB" target="_blank">Dustbowl - A Wasteland Adventure</a>

kaputtnik

Quote from: Mr. Matti on Fri 23/04/2010 00:18:12
Wow, this looks nice!

Haven't played Clocktower, but watched some videos. You really captured the style and I'm looking forward to cool chase scenes. Can't wait for the demo coming out.

This does look exactly like Clock Tower, actually. Will the Wretcher also have those huge scissors?
I, object.

Shane 'ProgZmax' Stevens

While I'm not too big on the film grain effect (I think it obscures the effort taken on the artwork rather than improves atmosphere) the art style is solid and the color selections varied and interesting.  I look forward to seeing how this turns out.

SMF spam blocked by CleanTalk