Started by LUniqueDan, Sat 28/04/2007 03:00:49
Quote from: ildu on Sat 28/04/2007 10:17:42Looks great. Finally someone waited enough to make an announcement thread. I'm worried about the language, though. Even now I'm seeing a bunch of spelling/grammar mistakes.
Quote from: Rui "Trovatore" Pires on Sat 28/04/2007 10:05:04Looks great, but I have to ask - is the last screenie ripped from Maniac Mansion?
Quote from: Rui "Trovatore" Pires on Sat 28/04/2007 10:05:04BTW, it's great that you're making an "oldies-flavoured" game, but remember that there's things in the old games that disappeared in modern design - and for a good reason.
Quote from: Rui "Trovatore" Pires on Sat 28/04/2007 10:05:04I see you've implemented mazes - just as long as they're easily mappable. I see you've implemented a huge gameworld - just as long as it's not a lot of going to and fro and to and fro and fro and to again with the player having barely a clue of what to do at any given time due to the sheer amount of possibilities.
Quote from: Rui "Trovatore" Pires on Sat 28/04/2007 10:05:04 I see you've emulated the original Zack - just as long as you don't include a walking dead (please GOD no walking deads), and don't have the "need money to travel" limitation (I know, I know, it was a puzzle, but it's one of the reasons that got me to give up on Zack. I want to explore, I don't want to be limited by something like money).
Quote from: Rui "Trovatore" Pires on Sat 28/04/2007 10:05:04Out of curiosity, how many player characters will there be? Will they be swictheable? And is knowledge of Zack 1 necessary for playing and enjoying your game?
Quote from: Rui "Trovatore" Pires on Sat 28/04/2007 10:05:04Looks great, absolutely great. 100% old-school, which might not be *everyone's* cup of they, but hey, we're a bunch of nostalgic folks, ain't we?
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