i am trying to create a game 1 screen at the moment
the problem is under 640 x 480 the gui is not correct
also its the same in the ags gui folder
(http://www.mondo-networks.com/Image3.jpg)
I've just started with AGS and had exactly the same problem but I've now sorted it.
Go to the GUI's from the treeview and select the gIconBar.
Move one of the Icons out of the way so you can see the grey background then click on it.
From the properties, change the height of this background to 54 and the width to 640.
You should now be able to see more of the icons.
Select each icon in turn and change the properties, the height needs to be 54, the width 64 and the Left of each icon needs to be multiples of 64 starting at 0; 0, 64, 128, 192, 256... to position them correctly.
Try that. :)
Wait just one sec.
Is the game supposed to have a resolution of 640x480? If yes, are you sure you want to use lowres icons for your GUIs?
If you're just playing around with winsetup and changed the resolution to 640x480, DON'T DO THAT.
Use the x2 filter instead.
Quote from: Nickydude on Tue 30/12/2008 13:26:47
Move one of the Icons out of the way so you can see the grey background then click on it.
No need, he can click outside of of the GUI (the grey area of the editor) and it'll do the same. There's also a pull-down below the tree which you can use to select all of the controls.
~Trent
QuoteNo need, he can click outside of of the GUI (the grey area of the editor) and it'll do the same.
Ahh, so you can, thanks Trent. :)