Hi. I am working on my first game, and I have run into a few problems.
First off, I'm having an issue with my character. He looks good, but unfortunately he has lots of small white dots bordering him when imported into the game. Obviously, the way to fix it would be to clean it up in photoshop, and I have. There should be no remaining white dots, but there still are. I suppose the transparency in AGS is leaving a few white dots visible. Any help there is appreciated.
Question 2... What programs do you guys generally use to animate if you are creating a 16 bit character? I did all of my initial animating in photoshop, but I am wondering if anyone has a better suggestion. Perhaps a program which separates limbs, and has a frame slider. Flash is an option. But has anyone done any animating of 2d characters in 3dsm? I'm curious as to how that might work out.
Final question, is there a built system for dialogue pictures? I'm getting ready to work on the animations, and I havent seen any specific system for them in the faq's/ manual. Do I just need to use scripts that make sprites pop up or something?
Sorry for all the questions, and thanks to anyone who can answer.
If you do a search you will find most of this has been ask.
If you check this website you will find some templates that might work for you.
http://www.freewebs.com/skimbleshanks/index.htm
1) what image type are you saving your images as. If its jpeg, then you are probably getting image artifacts that are creating odd dots.
It also could be that you may be thinking that you're using only one pixel paint tools, but you are probably causing 3 pixels to be drawn, but its feathering the outside, as to blend the pixels. It might just be the first thing I mentioned, though.
2) You can probably use imageready or illustrator, if you have the adobe sweet. If you just want to show animations on a website, not for importing into ags, you can make the animation in flash, since you seem to have it.
3) From the manual, after a search of "portrait"
SetSpeechStyle
SetSpeechStyle(SpeechStyle)
Changes the way in which speech text is displayed. This modifies the setting originally set in the editor. SpeechStyle can be:
eSpeechLucasarts
speech text over character's head
eSpeechSierra
close-up portrait of character
eSpeechSierraWithBackground
close-up portrait + background window for text
eSpeechFullScreen
QFG4-style full screen dialog pictures
Example:
SetSpeechStyle(eSpeechSierra);
will change the speech style to a close up portrait of the character.
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Your third question was really the only one that belongs in this forum. The other two could have gone into the critics lounge sticky thread of technical discussions, or the general discssion forum. This subforum is for ags editor questions only.
Thanks for the help.
Basically, turn off anti-aliasing.
For question 2, I usually use GraphicsGale. It's perfect for spriting and animating.
Thanks. I will look into that program.
Quote from: Elliott Hird on Thu 03/11/2005 09:09:10
Basically, turn off anti-aliasing.
Do you mean with my image editing program, or in AGS? I have disabled anti-aliasing with the wand tool in photoshop, in attempt to get those extra pixels, but it grabs too much. I've used that tool a million times, but I just cant seem to get it to work right this time.
I tried using fireworks, and I have had a little more luck getting rid of the pixels there. But there are still some problems.
Not with the wand, do it when you actually draw them. Btw, this has been asked 3-4 times in a span of today and yesterday. Please, search.
I have searched the entire beginners forum. A search for transpency give two pages of results. However, none of them address this specific problem. There are transparency topics, but they are not relative to my issue.
I also read the FAQ's and manuals on the site, and they didn't really help out with the issue either, so I made a post.
Don't take it to hard Josh, You will get the hang of the forums and we all ask things that are there but just over looked.
I do it myself. lol
You might find that paint will get you the best results with no white spots.
Try searching outside of the Beginners Tech as (apart from the 3rd one) none of these are really AGS technical questions, and don't belong here. Posts about graphics programs & animating belong in either Critics Lounge or General Discussion.