Just saying, i'm making a marketplace, a few NPC's have to be moving about, some pausing at stop at stalls, some pacing nervously, waiting for their goods. Same thing for guards, they cant just be stationary!
So, could I get a bit of help on how to get {RandomNPC}.Move to become looping, where to use the Wait steps from people who might have done this before?
This is exactly the kind of thing the CharacterControl module (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=28821.0) was written for.