Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Cyril_Grey on Wed 08/09/2010 15:46:15

Title: A quick question on NPC 'Pacing'
Post by: Cyril_Grey on Wed 08/09/2010 15:46:15
Just saying, i'm making a marketplace, a few NPC's have to be moving about, some pausing at stop at stalls, some pacing nervously, waiting for their goods. Same thing for guards, they cant just be stationary!
So, could I get a bit of help on how to get {RandomNPC}.Move to become looping, where to use the Wait steps from people who might have done this before?
Title: Re: A quick question on NPC 'Pacing'
Post by: GarageGothic on Wed 08/09/2010 15:56:39
This is exactly the kind of thing the CharacterControl module (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=28821.0) was written for.