activating object damages character sprite

Started by verence, Sun 08/02/2004 02:24:26

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verence

hi,

i looked through the forums and the faq sections, i couldn't find any hint, so here i go  :) :

my player clicks on a hotspot and this activates (ObjectOn) an object (the door is now open). but if the player comes near the door, the player image on the screen gets totally damaged. i tried what i could with the object's baseline but didn't succeed. my player will never be able to walk through that door when he cannot even get near to it  :) . i hope this is a noob-problem...

ok,
thanks in advance,
verence

Kweepa

Did you try 0 for the object's baseline? That should ensure the player is always drawn in front of the door object.
A screenshot or a better description of the "total damage" would help track it down.
Still waiting for Purity of the Surf II

verence

Quote from: SteveMcCrea on Sun 08/02/2004 10:45:07
Did you try 0 for the object's baseline? That should ensure the player is always drawn in front of the door object.
A screenshot or a better description of the "total damage" would help track it down.
ok, baseline 0 (but only zero) did work, thanks. "total damage" meant: only a few scrambled pixels from the player's sprite were drawn.

greets,
verence

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