Hey all,
Just a quick question as im working on BGs atm. I know that with the jump from lucas games like monkey island and DOTT to something like sam n max, the resolution of BGS was able to go up from 320x200 to 320x240. I was just wondering if its possible that i can create all of my BGs in 320x200 and still use a sam n max style GUI that doesnt take up screen space?
I'd appreciate if you could clear this one up for me chaps.
Dan
If you mean that you want to have your screen 320x240 and have 40 pix at the bottom for the GUI, the answer is yes, you can do that.
Quote from: SSH on Wed 18/01/2006 16:38:22
If you mean that you want to have your screen 320x240 and have 40 pix at the bottom for the GUI, the answer is yes, you can do that.
Lol thanks for the quick reply but what i mean is:
-Have the game running at 320x200
-A sam n max style GUI in the bottom left corner
Is this possible?
you could just add 40 pixels of black under the background and the GUI will sit on top of it.
but I'm confused now...
I think that's exactly what Dan wants to avoid. Do none of you remember Sam 'N' Max? ;D
Just make your game 320x200. If you don't make a GUI that takes up screen space, you won't HAVE a GUI that takes up screen space. Just make sure that you change the GUI's coordinates so it's still on screen. And change the size/positioning of any other GUIs, of course.
You might also want to take a look at this thread (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=24570.0). Not EXACTLY the same, just an issue you might want to consider.
Although, I have to admit, I'm confused as to why you'd think there'd be a problem with it - perhaps I'm missing something?
but... why go up to 320x240 if your backgrounds are still going to be in 320x200?
I read it as wanting to go DOWN to 320x200 - I thought LotLL (which I'm assuming this is for) was currently at 320x240. The bit about resolution jumping confused me, but I figured it was just historical context.
Which is totally off-topic, and as a moderator I should know better. Sorry.
ok ok sorry! I was totally confused! Nevermind Dan.
and I'm sure you can be forgiven, Ashen...
Sorry for the confusion, what i meant to say was to have the inventory in the bottom left which would click open, akin to sam n max's box inventory. perhaps this will explain better:
(http://www.2dadventure.com/ags/lagoonshot2.jpg)
@320x200 with the inventory in the corner and the GUI would work on a right click just like sam n max.
That's what I thought you meant. I refer you to my first post.
Thankyou :)