Hi :)
Im trying to change player's activeinventory and the problem is that i have the new activeinventory value in a integer variable. It seems to me that activeinventory function accepts only inventory items' script names and using script names would mean loads of extra scripting for me.
So is there any command that changes a number value to script name, like ID property backwards?
Or is there any other way to do it?
player.ActiveInventory = inventory[activeinventory];
Where activeinventory is the name of your int/short.
Oh.. so simple.
Thank you :)