Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: BernieLaraemie on Thu 26/10/2006 19:12:17

Title: Character Pivots
Post by: BernieLaraemie on Thu 26/10/2006 19:12:17
Hey, it's me again...

Getting back to my game, I seem to have a problem.  My player character pivots while he talks.  All the time.  No mater what.  No matter what I change or do.  I've looked over everything, numerous alterations...I wish I could post something specific, but I couldn't find anything specific that could be the cause.

If anyone could look over my scripts, or has hints, it would be awesome.  I will post any parts of script if needed.

Thank you, thank you, thank you :)

~~Bernie
Title: Re: Character Pivots
Post by: Joe on Thu 26/10/2006 19:24:38
Maybe your character talk view has got only a loop, and in that loop you have 4 different position frames.
Title: Re: Character Pivots
Post by: Khris on Thu 26/10/2006 20:59:59
There's really only one thing that causes this, and it's easy to fix.
Check the frames of your talk-cycles.
Simply select the talking view, click on "Preview this view", then check "centre character pivot".

This will show you an exact preview of the in-game talking view.

To fix the view, make sure that the characters feet are centered in every sprite.
(The sprites don't even have to be of the same width, which is useful if the character makes e.g. gestures while talking and some of the sprites are wider than others.)
Title: Re: Character Pivots
Post by: BernieLaraemie on Sat 28/10/2006 19:11:20
Thank you, will check that.