I would like to use character portraits at some points in my game, but failed in my attempts to do so. I have a dialogue where:
Radio: Hello.
I have a character named RADIO with a talking view defined, selected "Sierra Style with background" but no image appear. What could be worng here?
Did you...
• set a talking view for the character?
• have sprites in place for the talking animation?
• read the manual?
Heh, but seriously, make sure you have a talking view in place, and that this talkng view points to sprites that define the protrait. You'd only need one loop for the talking view, since it's a portrait and direction-independent. :)