Hi, how can I disable the Inventory button on the GUI, so the window can't be opened during the title screen? Thanks.
In the room interactions of before char enters room, place
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GUIOff
GUIOff (int gui_number)
Turns GUI number GUI_NUMBER off. It will no longer appear on the screen (or, if it is a pop-up GUI, it cannot be popped up).
Example:
GUIOff(2);
will turn GUI 2 off .
NOTE: This function used to be called InterfaceOff but has now been renamed to avoid confusion.
See Also: GUIOn
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Thanks for the help, I appreciate it. :)