Umm, I have a related question. I want the player to see the time. How do I do that?
Um, most likely by using the GetTime function from the manual... :P
Yeah, use GetTime to get the current time and then convert it into a string and display on a GUI label:
repeatedly_execute:
int hour = GetTime (1);
int minute = GetTime (2);
int second = GetTime (3);
string time;
StrFormat(time, "Time: %d:%d:%d", hour, minute, second);
SetLabelText(GUI, LABEL, time);