Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: on Fri 21/01/2005 12:03:23

Title: display dies upon executing (linux) ags interpreter
Post by: on Fri 21/01/2005 12:03:23
I have been having alot of trouble trying to use the ags interpreter under my distro (Xandros 2.x+3.0, which are debian based).  what will happen is that after following all the included instructions, my monitor will seemingly turn off, and remain that way untill I do a full restart of my computer.  I know the interpreter is other wise running, as I can still hear the intro and everthing.  its still responsive as I can click randomly, and hear foot steps.

I've tried just about every thing with the setup, but nothing seems to affect it.
thanks for your help

-Andreas
Title: Re: display dies upon executing (linux) ags interpreter
Post by: strazer on Fri 21/01/2005 15:07:56
It sounds like the game is using a refresh rate or resolution the monitor doesn't support. Try running the game setup and play around with the "85Hz", resolution and "Force alternative letterbox resolution" settings.
Does the monitor turn back on if you force-quit the game with ALT+X?

And this is just a guess as I'm quite new to Linux myself (running Debian/testing), but have you properly configured your monitor for your X server?
Check the "Screen" section in /etc/X11/XF86Config-4 .
Title: Re: display dies upon executing (linux) ags interpreter
Post by: on Sat 22/01/2005 12:30:08
thanks for your suggestions strazer.  My monitor is configured correctly, but I fiddled with the refresh rate anyway, but it had no effect.  the letterbox opton neither. 
and once my display dies, it stays dead. after I exit the game (at least I think I exited the game), even after it quits X and starts shutting down.  I don't see anything again untill the bios screen.

-Andreas
Title: Re: display dies upon executing (linux) ags interpreter
Post by: Gilbert on Mon 24/01/2005 02:03:14
Also, can it be run in a window under linux? Try that also.