What is the correct parameter to twiggle for a "game speed" slider on a config GUI?
I tried SetGameSpeed() but 1) it didn't have the effect I wanted, and 2) I really don't think I want the user to change it anyway.
Lots of games have it though (and I get irked with games that don't when the character moves really slow).
So what value(s) are typically set?
Is there a template or set of examples somewhere for commonly user-configurable values?
I think that's the parameter you should "twiggle".
I don't think you should make it adjustable if you don't want to. That's a bad way of making a game playable.
It sounds like you know what you're doing - just make your character walk speed fast enough that it doesn't frustrate *you*, but still looks good, and add navigation shortcuts as the game progresses if necessary. In my last game I used SetCharacterSpeed() to get through a big central room quicker once it had been visited a few times.