I need to figure out how to get a characters screen coordinates (NOT room coordinates, as my room is larger than the screen resolution).
I looked into the Character.GetAtScreenXY code but that seems that it only checks if there is a character at screen coordinates but i dont need to check and see if a character is at a specific location ... i need to figure out where the character is in terms of screen coordinates.
You can just subtract the viewport x and y from their coordinates, i.e.
player.x - GetViewportX(),player.y - GetViewportY()
awesome! thanks!