Scrolling room problem

Started by Quintaros, Wed 22/10/2003 04:22:02

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Quintaros

I've been using a lot of scrolling rooms in my game without any incident but they'd mostly been rooms that only scrolled in one direction (ie x or y) now I'm trying to import a room that would scroll in both the x and y directions and its messing up.  My game is supposed to be 320x200 but on the room in question it always makes 320X240, showing more vertically than is intended.  I don't think its a big deal as I can use an overlay to mask off the appropriate area but I am curious as to why this is happening.

Ishmael

You are using letterbox mode? On my experience, both axis scrolling rooms are show as much as can at a time, as the engines is using 320x240 res actually. Or..?
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

Quintaros

I'm not using letterbox mode but am using 320x200 res....

thought I better check to make sure and sure enough it was in letterbox mode.  Damn, just when I think I'm starting to get good at this I ask some N00b question and send myself back to square 1.  


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