Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: SeamanNaranja on Thu 27/09/2012 16:01:47

Title: GUI on SayBackground
Post by: SeamanNaranja on Thu 27/09/2012 16:01:47
I have a problem that I've been trying to figure out, but I'm finding it hard to solve, probably because I'm such a bad programmer :)

I'm using a "thought bubble gui" for the "Say" and "Think" commands in my game. I also have characters that talk seemingly random nonsense in the background. I have used the SayBackground commmand for this, since I don't want it to block the gameplay. Is it possible to assign the same "thought bubble gui" for the SayBackground command? Alternatively, is it possible to use "unblocked" "Say" and "Think" commands for this?