Gui problem

Started by Moox, Wed 28/01/2004 04:01:17

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Moox

  if (interface == SECRET) {
     SetDefaultCursor();
   if (button == 0) {  // END
     GUIOff (SECRET);
   }    
 }  // end of interface secret



it doesnt seem to work

what happens is if you use the talk cursor in a specific part of the game, a gui pops up with a secret "easter egg" as the image of button zero, it pops up, but it doesnt turn off.

Jimmy

#1
Hm...i don't know

try GUIoff(X)

where x is the gui number.
Working?

Ishmael

I do... set the GUI button left-click action to "Run Script", if it isn't already.

And... Using GUIoff will result in a "Undefined token" compile error. The commands are case-sensitive.
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

Moox

It works, thank you

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