Hi,
When I save a game and hit the save button, a button sound is played with the click, which is OK (nod).
But then, when I restore that saved game, the button sound is played again after fade in the room (wrong).
As you can see below, I just added a normal playing sound when clicking the save button.
function btnSaveGame_OnClick(GUIControl *control, MouseButton button)
{
a138_Barra_Select.Play(); // this is the audio when clicking the button 'save'
int gameSlotToSaveInto = find_save_slot(txtNewSaveName.Text);
if (gameSlotToSaveInto < 0)
{
Display("No more free save slots!");
return;
}
SaveGameSlot(gameSlotToSaveInto, txtNewSaveName.Text);
close_save_game_dialog();
}
I don't know why is playing that sound again when i restore the game. Thanks in advance.
Not sure if I explained my self
Try adding a Wait(40); at the end of the function, to give the sound time to end before the game is actually saved. Increase the number if necessary.
:-D That worked. Thanks