Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: CharlesS on Thu 13/03/2025 07:38:14

Title: Hello, where to start?
Post by: CharlesS on Thu 13/03/2025 07:38:14
Hello, everyone. I've always wanted to create my own game, but I didn't know where to start.
I started studying 3D modeling and eventually realized that my skills were not enough for game development and that Blender 3D was not used as a tool in companies. And such programs as 3D max, Maya, Houdini, and others are very expensive. If you take Anrial Engine, my computer doesn't pull it out. Because it requires powerful hardware. My friend recommended this site to me and said that you can make 2D games here.
I would be grateful for advice or tips on where to start.
Title: Re: Hello, where to start?
Post by: Kara Jo Kalinowski on Thu 13/03/2025 09:01:32
Quote from: CharlesS on Thu 13/03/2025 07:38:14Hello, everyone. I've always wanted to create my own game, but I didn't know where to start.
I started studying 3D modeling and eventually realized that my skills were not enough for game development and that Blender 3D was not used as a tool in companies. And such programs as 3D max, Maya, Houdini, and others are very expensive. If you take Anrial Engine, my computer doesn't pull it out. Because it requires powerful hardware. My friend recommended this site to me and said that you can make 2D games here.
I would be grateful for advice or tips on where to start.

Hello,

This site is primarily about games made in adventure game studio, an engine that specializes in making point and click adventure games. It can do other things but that is the focus. To get started, download the latest editor and maybe find a tutorial.

Also, this forum which you posted in is for announcing AGS games you have in production.
Title: Re: Hello, where to start?
Post by: pell on Thu 13/03/2025 10:48:56
Hi, CharlesS. Your friend is right, AGS is primarily aimed at 2D games. And like Kara said, it's focus is point and click adventure games like Space Quest, Maniac Mansion, etc., but it's flexible enough to make all kinds of games.

You'll probably want to start at the Getting Started page here, which introduces you to the game engine and editor, walks you through a tutorial, and links to the documentation you need to make games.
https://adventuregamestudio.github.io/ags-manual/

If you like videos, here's a fairly quick-moving tutorial that covers a lot of ground in about an hour and a half:
https://www.youtube.com/watch?v=Dm0ZdGtGbyY

Here's a playlist that covers the basics of making an AGS game over a series of videos. It's older, but most of it should still apply:
https://www.youtube.com/playlist?list=PLeuPHRWonRSQweIZ06N-6UmyZ0StBgLtq
Title: Re: Hello, where to start?
Post by: Rik_Vargard on Thu 13/03/2025 16:56:01
Here's another list of tutorials for everything you need to know in AGS. >> TUTORIALS (https://www.youtube.com/playlist?list=PLdlsMVDmowzSkFXAwnV_dOXjrSqYsjU15)

Also, In the editor, you can press F1 for the manual.
Title: Re: Hello, where to start?
Post by: Eon_Star on Thu 13/03/2025 17:54:32
Hi,

for questions and further help, you can contact me in the forums.

Happy coding  :-D