I am getting an error message when I try to import a sprite saying to check color depth and size and try again. The resolution for my game is 640x480. The size of my image is 747x1054. I am not sure if that is problem. If it is, is there a way to change the size of the image to match the resolution without having to redraw it? Any help would be great. Thanks in advance.
What is the game's color depth setting? You might have to change it to 16bit.
Thank you. That helped. I actually had to change it to 32-bit since the only way I could keep the color settings correct on my image files was to save them as 24-bit Bitmaps.