Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Guyserman82 on Wed 13/01/2010 21:17:41

Title: Help with turning the Platform engine into current AGS coding
Post by: Guyserman82 on Wed 13/01/2010 21:17:41
Platformerius: The Ninja Incident (http://www.lucasstyle.com/media/ags/opensource/platform.zip) was written in an older AGS language. I have been trying to update the code, but it hasn't been going well. Will anyone help me out?

Edit: For those looking for the updated file, you can find it here: http://www.mediafire.com/?502ozgyd5ca

Edit 2:
Quote from: Calin Leafshade on Fri 29/01/2010 17:53:56
I had a go at a platform engine a while ago, which turned into the following

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=39261.msg516787#msg516787

I'd be happy to release the source but it is very very messy.

Edit: it was built with 3.1.2
Never mind that old Platfrom engine: this one is supremely better. When the source code comes out, I will make a full game with this (already have the script done, actually) in addition to the platforming minigame I have in my next game. Calin, I can't wait for the source code on this.
Title: Re: Help with turning the Platform engine into current AGS coding
Post by: Mehrdad on Thu 14/01/2010 16:00:14
Great.
It's very nice work.I waiting for that.
but I'm sorry that can not help you.I am 2d animator.and i dont know advanced programming.

I hope you make it soon with advanced programer membres .
regard
MEHRDAD
Title: Re: Help with turning the Platform engine into current AGS coding
Post by: Rulaman on Fri 29/01/2010 16:30:18
Hi Guyserman82,

I downloaded the code and made a quick overlook.
It is horrible formatted.

At first i changed the formatting (will post this later, have it on my other computer; only changed the GlobalScript.asc and .ash)

The next is to update the syntax. I made a little already. The rest is only a matter of time.

Edit:I thing i found a bug, when is ran, the guy only slides over the platform. If I fall down, he ran with animation...


Rulaman
Title: Re: Help with turning the Platform engine into current AGS coding
Post by: Calin Leafshade on Fri 29/01/2010 17:53:56
I had a go at a platform engine a while ago, which turned into the following

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=39261.msg516787#msg516787

I'd be happy to release the source but it is very very messy.

Edit: it was built with 3.1.2
Title: Re: Help with turning the Platform engine into current AGS coding
Post by: Rulaman on Fri 29/01/2010 21:56:06
Ok,

then I wait what Guyserman82 say.